AI Insights · Timothy · September 2022
Top 5 2D Realistic Games on iOS in Latin America Q3 2022
Discover the performance trends of the top 5 2D realistic games on iOS in Latin America during Q3 2022, including metrics on downloads, revenue, and active users.
The performance of the top 5 2D realistic games on iOS in Latin America during Q3 2022 showcased interesting trends across various metrics. Here's a detailed look at how each game fared in terms of weekly downloads, revenue, and active users.
Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED had a fluctuating quarter. Weekly revenue peaked at around $63K in mid-July and showed another high of approximately $61K in the final week of September. Downloads varied throughout the quarter, reaching a high of about 5.1K in early August. Active users saw a dip from around 21.9K at the beginning of the quarter to 18.9K by the end of September.
Evony by TOP GAMES INC. exhibited a steady performance with weekly revenue peaking at about $61K in mid-September. Downloads were strong, with weekly figures consistently above 19K, peaking at approximately 25K in mid-September. The game maintained a robust active user base, increasing from around 58.5K at the start of the quarter to nearly 60K by the end.
8 Ball Pool™ from Miniclip.com showed consistent performance in Q3 2022. Weekly revenue hovered around $25K to $30K, with minimal fluctuations. Downloads were steady, averaging around 60K per week, with a peak of approximately 67K in early August. Active users grew from around 1.81M to approximately 2.25M by the end of the quarter.
Last Shelter: Survival by LONG TECH NETWORK LIMITED experienced some variability. Weekly revenue peaked at about $29K in late August and again in early September. Downloads were relatively low, with weekly figures peaking at around 972 in early September. Active users fluctuated, starting the quarter at around 636 and ending at 478 by late September.
Dream League Soccer 2024 from First Touch Games Ltd. showed a stable increase in weekly revenue, peaking at approximately $20.8K in mid-September. Downloads were consistent, averaging around 26K to 32K per week, with a peak of about 31.7K in the last week of September. Active users saw a steady rise from around 347K to approximately 438K by the end of the quarter.
These trends highlight the dynamic nature of the 2D realistic games market on iOS in Latin America. For more insights and detailed data, visit Sensor Tower.